Searched refs:kDriverUniformsBindingIndex (Results 1 – 4 of 4) sorted by relevance
50 static_assert(kDriverUniformsBindingIndex != 0, "kDriverUniformsBindingIndex must not be 0");122 bindingPoint = mtl::kDriverUniformsBindingIndex;
166 constexpr uint32_t kDriverUniformsBindingIndex = kDefaultAttribsBindingIndex + 1; in ANGLE_GL_OBJECTS_X() local
2143 mRenderEncoder.setVertexData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);2302 mRenderEncoder.setFragmentData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);2303 mRenderEncoder.setVertexData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);
849 mNativeCaps.driverUniformsBindingIndex = mtl::kDriverUniformsBindingIndex;