Searched refs:kInvalidDepthStencilDrawBuffer (Results 1 – 2 of 2) sorted by relevance
257 MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil."; variable
2337 kInvalidDepthStencilDrawBuffer); in ValidateClearBufferiv()2415 kInvalidDepthStencilDrawBuffer); in ValidateClearBufferfv()2441 kInvalidDepthStencilDrawBuffer); in ValidateClearBufferfi()