/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPassCache.h | 54 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> colorMask; 55 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> resolveTargetMask; 56 ityp::array<ColorAttachmentIndex, wgpu::TextureFormat, kMaxColorAttachments> colorFormats; 57 ityp::array<ColorAttachmentIndex, wgpu::LoadOp, kMaxColorAttachments> colorLoadOp; 58 ityp::array<ColorAttachmentIndex, wgpu::StoreOp, kMaxColorAttachments> colorStoreOp;
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D | RenderPassCache.cpp | 113 std::array<VkAttachmentReference, kMaxColorAttachments> colorAttachmentRefs; in CreateRenderPassForQuery() 114 std::array<VkAttachmentReference, kMaxColorAttachments> resolveAttachmentRefs; in CreateRenderPassForQuery() 119 constexpr uint8_t kMaxAttachmentCount = kMaxColorAttachments * 2 + 1; in CreateRenderPassForQuery()
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D | AdapterVk.cpp | 258 if (vkLimits.maxColorAttachments < kMaxColorAttachments) { in InitializeSupportedLimitsImpl() 279 kMaxColorAttachments + baseLimits.v1.maxStorageTexturesPerShaderStage + in InitializeSupportedLimitsImpl() 286 kMaxColorAttachments + limits->v1.maxStorageTexturesPerShaderStage + in InitializeSupportedLimitsImpl()
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D | CommandBufferVk.cpp | 234 std::array<VkClearValue, kMaxColorAttachments + 1> clearValues; in RecordBeginRenderPass() 239 std::array<VkImageView, kMaxColorAttachments * 2 + 1> attachments; in RecordBeginRenderPass()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | AttachmentState.h | 56 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> mColorAttachmentsSet; 57 ityp::array<ColorAttachmentIndex, wgpu::TextureFormat, kMaxColorAttachments> mColorFormats; 69 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> GetColorAttachmentsMask() const;
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D | RenderPipeline.h | 91 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> GetColorAttachmentsMask() const; 130 ityp::array<ColorAttachmentIndex, ColorTargetState, kMaxColorAttachments> mTargets; 131 ityp::array<ColorAttachmentIndex, BlendState, kMaxColorAttachments> mTargetBlend;
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D | AttachmentState.cpp | 27 ASSERT(descriptor->colorFormatsCount <= kMaxColorAttachments); in AttachmentStateBlueprint() 39 ASSERT(descriptor->fragment->targetCount <= kMaxColorAttachments); in AttachmentStateBlueprint() 141 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments>
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D | RenderBundleEncoder.cpp | 65 descriptor->colorFormatsCount > kMaxColorAttachments, in ValidateRenderBundleEncoderDescriptor() 67 descriptor->colorFormatsCount, kMaxColorAttachments); in ValidateRenderBundleEncoderDescriptor()
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D | ShaderModule.h | 187 ityp::array<ColorAttachmentIndex, FragmentOutputVariableInfo, kMaxColorAttachments> 189 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> fragmentOutputsWritten;
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D | IntegerTypes.h | 37 ColorAttachmentIndex(kMaxColorAttachments);
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D | Commands.h | 100 ityp::array<ColorAttachmentIndex, RenderPassColorAttachmentInfo, kMaxColorAttachments>
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D | RenderPipeline.cpp | 410 DAWN_INVALID_IF(descriptor->targetCount > kMaxColorAttachments, in ValidateFragmentState() 412 descriptor->targetCount, kMaxColorAttachments); in ValidateFragmentState() 825 ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments>
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D | CommandEncoder.cpp | 338 descriptor->colorAttachmentCount > kMaxColorAttachments, in ValidateRenderPassDescriptor() 340 descriptor->colorAttachmentCount, kMaxColorAttachments); in ValidateRenderPassDescriptor()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPassBuilderD3D12.h | 87 array<ColorAttachmentIndex, D3D12_RENDER_PASS_RENDER_TARGET_DESC, kMaxColorAttachments> 89 ityp::array<ColorAttachmentIndex, D3D12_CPU_DESCRIPTOR_HANDLE, kMaxColorAttachments> 93 kMaxColorAttachments>
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.h | 55 std::array<wgpu::ColorTargetState, kMaxColorAttachments> cTargets; 56 std::array<wgpu::BlendState, kMaxColorAttachments> cBlends;
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D | ComboRenderBundleEncoderDescriptor.h | 30 std::array<wgpu::TextureFormat, kMaxColorAttachments> cColorFormats;
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D | ComboRenderPipelineDescriptor.cpp | 127 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { in ComboRenderPipelineDescriptor()
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D | WGPUHelpers.h | 69 std::array<wgpu::RenderPassColorAttachment, kMaxColorAttachments> cColorAttachments;
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D | WGPUHelpers.cpp | 89 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { in ComboRenderPassDescriptor()
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/third_party/skia/third_party/externals/dawn/src/common/ |
D | Constants.h | 25 static constexpr uint8_t kMaxColorAttachments = 8u; variable
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | CommandBufferMTL.mm | 196 const std::array<id<MTLTexture>, kMaxColorAttachments>& resolveTextures) { 202 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { 1179 std::array<id<MTLTexture>, kMaxColorAttachments> trueResolveTextures = {}; 1180 std::array<uint32_t, kMaxColorAttachments> trueResolveLevels = {}; 1181 std::array<uint32_t, kMaxColorAttachments> trueResolveSlices = {}; 1186 std::array<NSPRef<id<MTLTexture>>, kMaxColorAttachments> temporaryResolveTextures = {}; 1187 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { 1216 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { 1235 std::array<id<MTLTexture>, kMaxColorAttachments> resolveTextures = {}; 1236 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) {
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
D | engine_dawn.cc | 44 static const uint32_t kMaxColorAttachments = 4u; variable 124 colorAttachmentsInfoPtr[kMaxColorAttachments]; 126 std::array<::dawn::ColorStateDescriptor*, kMaxColorAttachments> colorStates; 128 ::dawn::ColorStateDescriptor colorStatesDescriptor[kMaxColorAttachments]; 136 std::array<::dawn::RenderPassColorAttachmentDescriptor, kMaxColorAttachments> 1096 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { in CreateRenderPipelineDescriptor() 1175 for (uint32_t i = 0; i < kMaxColorAttachments; ++i) { in CreateRenderPassDescriptor() 1531 for (uint32_t i = 0; i < kMaxColorAttachments; i++) { in AttachBuffersAndTextures()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderBundleValidationTests.cpp | 616 std::array<wgpu::TextureFormat, kMaxColorAttachments + 1> colorFormats; in TEST_F() 624 desc.colorFormatsCount = kMaxColorAttachments; in TEST_F() 632 desc.colorFormatsCount = kMaxColorAttachments + 1; in TEST_F()
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D | RenderPassDescriptorValidationTests.cpp | 104 std::array<wgpu::RenderPassColorAttachment, kMaxColorAttachments + 1> colorAttachments; in TEST_F() 117 renderPass.colorAttachmentCount = kMaxColorAttachments; in TEST_F() 126 renderPass.colorAttachmentCount = kMaxColorAttachments + 1; in TEST_F()
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D | ShaderModuleValidationTests.cpp | 63 stream << "[[stage(fragment)]] fn main() -> [[location(" << kMaxColorAttachments in TEST_F()
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