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Searched refs:kMaxShaderBuffers (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.mm55 binding = mtl::kMaxShaderBuffers;
60 binding = mtl::kMaxShaderBuffers;
329 uint32_t bindingPoint = kMaxShaderBuffers - 1 - bufferIndex;
Dmtl_command_buffer.h279 std::array<id<MTLBuffer>, kMaxShaderBuffers> buffers;
280 std::array<uint32_t, kMaxShaderBuffers> bufferOffsets;
Dmtl_command_buffer.mm1476 if (index >= kMaxShaderBuffers)
1493 if (index >= kMaxShaderBuffers)
1544 if (index >= kMaxShaderBuffers)
2176 if (index >= kMaxShaderBuffers)
2192 if (index >= kMaxShaderBuffers)
2205 if (index >= kMaxShaderBuffers)
Dmtl_glslang_utils.mm137 bindingPoint = kMaxShaderBuffers - 1 - xfbSlot;
180 kMaxShaderBuffers - totalXfbSlots - kUBOArgumentBufferBindingIndex;
Dmtl_common.h139 constexpr uint32_t kMaxShaderBuffers = 31; in ANGLE_GL_OBJECTS_X() local
DProgramMtl.mm1490 if (actualBufferIdx >= mtl::kMaxShaderBuffers)
1547 if (actualBufferIdx >= mtl::kMaxShaderBuffers)
1590 if (actualBufferIdx >= mtl::kMaxShaderBuffers)