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Searched refs:kMaxShaderSamplers (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h281 std::array<id<MTLSamplerState>, kMaxShaderSamplers> samplers;
282 std::array<Optional<std::pair<float, float>>, kMaxShaderSamplers> samplerLodClamps;
283 std::array<id<MTLTexture>, kMaxShaderSamplers> textures;
Dmtl_common.h140 constexpr uint32_t kMaxShaderSamplers = 16; in ANGLE_GL_OBJECTS_X() local
157 constexpr uint32_t kMaxGLSamplerBindings = 2 * kMaxShaderSamplers; in ANGLE_GL_OBJECTS_X()
DProgramMtl.h288 uint32_t mShadowCompareModes[mtl::kMaxShaderSamplers];
Dmtl_command_buffer.mm1567 if (index >= kMaxShaderSamplers)
1598 if (index >= kMaxShaderSamplers)
2220 if (index >= kMaxShaderSamplers)
2231 if (index >= kMaxShaderSamplers)
2244 if (index >= kMaxShaderSamplers)
Dmtl_glslang_mtl_utils.mm50 binding.textureBinding = mtl::kMaxShaderSamplers;
DDisplayMtl.mm777 mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Fragment] = mtl::kMaxShaderSamplers;
778 mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Vertex] = mtl::kMaxShaderSamplers;
DProgramMtl.mm1299 if (mslBinding.textureBinding >= mtl::kMaxShaderSamplers)