Searched refs:kSourceTextureMustBeCompressed (Results 1 – 2 of 2) sorted by relevance
499 MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format."; variable
3420 context->validationError(entryPoint, GL_INVALID_OPERATION, kSourceTextureMustBeCompressed); in ValidateCompressedCopyTextureCHROMIUM()