Searched refs:kTriangulating (Results 1 – 4 of 4) sorted by relevance
67 return GpuPathRenderers::kTriangulating; in get_named_pathrenderers_flags()
55 if (options.fGpuPathRenderers & GpuPathRenderers::kTriangulating) { in PathRendererChain()
360 gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";2033 prButton(GpuPathRenderers::kTriangulating); in drawImGui()2957 writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str()); in updateUIState()
831 kTriangulating = 1 << 8, enumerator