Searched refs:last_binding (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/virtio/vulkan/ |
D | vn_descriptor_set.c | 120 uint32_t last_binding, in vn_descriptor_set_layout_init() argument 140 layout->last_binding = last_binding; in vn_descriptor_set_layout_init() 148 if (binding_info->binding == last_binding) { in vn_descriptor_set_layout_init() 197 uint32_t last_binding = 0; in vn_CreateDescriptorSetLayout() local 215 if (last_binding < binding->binding) in vn_CreateDescriptorSetLayout() 216 last_binding = binding->binding; in vn_CreateDescriptorSetLayout() 234 offsetof(struct vn_descriptor_set_layout, bindings[last_binding + 1]); in vn_CreateDescriptorSetLayout() 247 vn_descriptor_set_layout_init(dev, pCreateInfo, last_binding, layout); in vn_CreateDescriptorSetLayout() 387 for (uint32_t i = 0; i <= layout->last_binding; i++) { in vn_descriptor_pool_alloc_descriptors() 389 const uint32_t count = i == layout->last_binding in vn_descriptor_pool_alloc_descriptors() [all …]
|
D | vn_descriptor_set.h | 50 uint32_t last_binding; member
|
/third_party/mesa3d/src/intel/vulkan/ |
D | anv_descriptor_set.c | 639 const struct anv_descriptor_set_binding_layout *last_binding = in set_layout_dynamic_binding() local 641 if (!(last_binding->flags & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT)) in set_layout_dynamic_binding() 644 return last_binding; in set_layout_dynamic_binding()
|
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 8583 const glw::GLuint last_binding = (glw::GLuint)max_bindings - 1; in test_shader_compilation() local 8599 execute(tested_shader_type, last_binding, 0 /* offset */, max_atomics); in test_shader_compilation() 8600 execute(tested_shader_type, last_binding, offset, n_entries); in test_shader_compilation()
|