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/third_party/gptfdisk/
DREADME-efi.txt33 and create a menu option to launch it. If you don't use rEFInd, you can
34 launch the program using an EFI shell, register it as a boot program with
36 launch it. Note that boot LOADERS, such as SYSLINUX and ELILO, can't launch
39 Alternatively, you can create a USB flash drive that will launch gdisk when
51 gdisk should launch, too. If you're *NOT* running rEFInd but ARE using
80 you launch and enables you to select one, as in:
/third_party/skia/third_party/externals/dawn/docs/
Ddebug_markers.md28 …m your GPU debugging tool. When using your tool, it is supported to both launch your application w…
38 To enable marker functionality, you must launch your application from your debugging tool. Attachin…
46 To enable marker functionality, you must launch your application from XCode and use [GPU Frame Capt…
/third_party/typescript/.vscode/
Dlaunch.template.json3 Copy this file into '.vscode/launch.json' or merge its
36 // to consistently launch the same test
/third_party/skia/tools/lottiecap/
Dlottiecap.js137 browser = await puppeteer.launch({
142 browser = await puppeteer.launch();
/third_party/skia/platform_tools/android/skp_gen/
Dandroid_skp_capture.py72 def launch(self, device): member in App
162 app.launch(device)
/third_party/pulseaudio/src/tests/
Dtest-daemon.sh26 eval `dbus-launch --sh-syntax`
/third_party/skia/third_party/externals/swiftshader/
D.gitignore14 .vscode/launch.json
/third_party/skia/third_party/externals/dawn/src/dawn_node/
DREADME.md78 Open or create the `.vscode/launch.json` file, and add:
87 "request": "launch",
104 - `[cts-root]` with the path to the CTS root directory. If you are editing the `.vscode/launch.json…
/third_party/ltp/testcases/open_posix_testsuite/conformance/interfaces/sched_setparam/
Dcoverage.txt28 22 YES May need to be launch by root
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_KHR_deferred_host_operations.adoc58 std::async::launch(
93 joins.emplace_back(std::async::launch(
DVK_KHR_deferred_host_operations.txt61 std::async::launch(
96 joins.emplace_back(std::async::launch(
/third_party/mesa3d/docs/relnotes/
D20.2.3.rst122 - radeonsi: only do VGT_FLUSH for fast launch if previous draw was normal launch
D20.2.5.rst107 - radeonsi: determine correctly if switching from normal launch to fast launch
D21.1.1.rst36 - Assassin's Creed Odyssey crash on launch
39 - Elite Dangerous: Odyssey alpha crashes GPU on launch
/third_party/mesa3d/src/gallium/auxiliary/driver_rbug/
DREADME17 you can launch the small remote debugging application from progs/rbug. More
/third_party/libabigail/
DCONTRIBUTING41 One important thing to do before sending your patch is to launch the
50 launch them under GDB and debug them right away. No-bullshit style.
56 If you have N processor cores on your machine, you can launch the
78 You can also launch this in parallel by doing:
84 Please make sure you always launch "make distcheck-fast" before sending a
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DThreadPool.cpp133 auto Future = std::async(std::launch::deferred, std::move(Task)).share(); in asyncImpl()
/third_party/typescript/scripts/
DbrowserIntegrationTest.mjs22 const browser = await playwright[browserType].launch({ headless: !debugging });
/third_party/node/deps/v8/tools/dev/
Dupdate-vscode.sh92 Exec=$CODE_BIN --unity-launch %F
/third_party/mesa3d/src/gallium/frontends/clover/api/
Dkernel.cpp333 kern.launch(q, grid_offset, grid_size, block_size); in clEnqueueNDRangeKernel()
356 kern.launch(q, { 0 }, { 1 }, { 1 }); in clEnqueueTask()
/third_party/typescript/
DCONTRIBUTING.md213launch configuration](./.vscode/launch.template.json) to launch a debug session for an open test f…
/third_party/libuv/docs/src/guide/
Dprocesses.rst18 workaround can be to launch multiple processes instead, with each process
25 The simplest case is when you simply want to launch a process and know when it
44 ``uv_process_options_t``. To simply launch a process, you need to set only the
103 Passing the flag ``UV_PROCESS_DETACHED`` can be used to launch daemons, or
391 get the number of CPUs so we can launch an equal number of workers. Again it is
/third_party/openh264/test/build/ios/codec_unittest/codec_unittest/
DAppDelegate.m15 // Override point for customization after application launch.
/third_party/libphonenumber/resources/carrier/en/
D32.txt15 # 1994 by Belgacom, following the launch of the first mobile network.Proximus is
/third_party/skia/site/docs/
Droles.md46 <p>launch try jobs</p>

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