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Searched refs:layoutBindlessImage (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/Test/baseResults/
DGL_ARB_bindless_texture.frag.out73 0:49 'i9' (layout( rgba8 layoutBindlessImage) smooth in image2D)
88 0:? 'i9' (layout( rgba8 layoutBindlessImage) smooth in image2D)
177 0:49 'i9' (layout( rgba8 layoutBindlessImage) smooth in image2D)
192 0:? 'i9' (layout( rgba8 layoutBindlessImage) smooth in image2D)
/third_party/glslang/glslang/Include/
DTypes.h857 layoutBindlessImage = false; in clearLayout()
958 bool layoutBindlessImage; variable
1074 return layoutBindlessImage; in isBindlessImage()
1863 virtual bool isBindlessImage() const { return isImage() && qualifier.layoutBindlessImage; } in isBindlessImage()
2214 if (qualifier.layoutBindlessImage)
/third_party/glslang/glslang/MachineIndependent/
DParseHelper.cpp5652 publicType.qualifier.layoutBindlessImage = true; in setLayoutQualifier()
5663 publicType.qualifier.layoutBindlessImage = false; in setLayoutQualifier()
6333 if (src.layoutBindlessImage) in mergeObjectLayoutQualifiers()
6334 dst.layoutBindlessImage = true; in mergeObjectLayoutQualifiers()
8790 memberType.getQualifier().layoutBindlessImage = true; in updateBindlessQualifier()