Home
last modified time | relevance | path

Searched refs:layoutViewportRelative (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/Include/
DTypes.h851 layoutViewportRelative = false; in clearLayout()
948 bool layoutViewportRelative; variable
2200 if (qualifier.layoutViewportRelative)
/third_party/glslang/glslang/MachineIndependent/
DParseHelper.cpp4950 … if (!qualifier.layoutViewportRelative && qualifier.layoutSecondaryViewportRelativeOffset == -2048) in redeclareBuiltinVariable()
4952 symbolQualifier.layoutViewportRelative = qualifier.layoutViewportRelative; in redeclareBuiltinVariable()
5861 publicType.qualifier.layoutViewportRelative = true; in setLayoutQualifier()
6325 if (src.layoutViewportRelative) in mergeObjectLayoutQualifiers()
6326 dst.layoutViewportRelative = true; in mergeObjectLayoutQualifiers()
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp4988 if (glslangMember.getQualifier().layoutViewportRelative){ in decorateStructType()
9593 if (symbol->getQualifier().layoutViewportRelative) { in getSymbolId()