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Searched refs:levelBounds (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktSampleVerifierUtil.cpp72 UVec2 levelBounds; in calcLevelBounds() local
78 levelBounds[0] = 0; in calcLevelBounds()
82 levelBounds[0] = deCeilFloatToInt32(lodBounds[0] + 0.5f) - 1; in calcLevelBounds()
86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds()
91 levelBounds[1] = 0; in calcLevelBounds()
95 levelBounds[1] = deFloorFloatToInt32(lodBounds[1] + 0.5f); in calcLevelBounds()
99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds()
108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
112 levelBounds[ndx] = lodBounds[ndx] < 0.0f ? 0 : deFloorFloatToInt32(lodBounds[ndx]); in calcLevelBounds()
117 return levelBounds; in calcLevelBounds()
DvktSampleVerifier.cpp806 …const UVec2 levelBounds = calcLevelBounds(lodBounds, m_imParams.levels, m_samplerParams.mipmapFilt… in verifySampleCubemapFace() local
808 for (deUint32 level = levelBounds[0]; level <= levelBounds[1]; ++level) in verifySampleCubemapFace()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp72 UVec2 levelBounds; in calcLevelBounds() local
78 levelBounds[0] = 0; in calcLevelBounds()
82 levelBounds[0] = deCeilFloatToInt32(lodBounds[0] + 0.5f) - 1; in calcLevelBounds()
86 levelBounds[0] = deRoundFloatToInt32(q); in calcLevelBounds()
91 levelBounds[1] = 0; in calcLevelBounds()
95 levelBounds[1] = deFloorFloatToInt32(lodBounds[1] + 0.5f); in calcLevelBounds()
99 levelBounds[1] = deRoundFloatToInt32(q); in calcLevelBounds()
108 levelBounds[ndx] = deRoundFloatToInt32(q); in calcLevelBounds()
112 levelBounds[ndx] = lodBounds[ndx] < 0.0f ? 0 : deFloorFloatToInt32(lodBounds[ndx]); in calcLevelBounds()
117 return levelBounds; in calcLevelBounds()
DvktSampleVerifier.cpp806 …const UVec2 levelBounds = calcLevelBounds(lodBounds, m_imParams.levels, m_samplerParams.mipmapFilt… in verifySampleCubemapFace() local
808 for (deUint32 level = levelBounds[0]; level <= levelBounds[1]; ++level) in verifySampleCubemapFace()