/third_party/skia/third_party/externals/tint/test/shader_io/ |
D | interpolate_return_struct.wgsl.expected.glsl | 13 float linear_sample; 23 float linear_sample; 43 wrapper_result.linear_sample = inner_result.linear_sample; 53 out float linear_sample; 64 linear_sample = outputs.linear_sample;
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D | interpolate_input_parameters.wgsl.expected.glsl | 12 float linear_sample; 15 …troid, float perspective_sample, float linear_center, float linear_centroid, float linear_sample) { 19 …e_sample, tint_symbol_2.linear_center, tint_symbol_2.linear_centroid, tint_symbol_2.linear_sample); 29 in float linear_sample; 39 inputs.linear_sample = linear_sample;
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D | interpolate_input_struct.wgsl.expected.glsl | 12 float linear_sample; 22 float linear_sample; 29 …e_sample, tint_symbol_3.linear_center, tint_symbol_3.linear_centroid, tint_symbol_3.linear_sample); 40 in float linear_sample; 50 inputs.linear_sample = linear_sample;
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D | interpolate_input_struct.wgsl.expected.msl | 12 float linear_sample; 22 float linear_sample [[user(locn7)]] [[sample_no_perspective]]; 29 …enter, .linear_centroid=tint_symbol_1.linear_centroid, .linear_sample=tint_symbol_1.linear_sample};
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D | interpolate_return_struct.wgsl.expected.hlsl | 10 float linear_sample; 20 noperspective sample float linear_sample : TEXCOORD7; 40 wrapper_result.linear_sample = inner_result.linear_sample;
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D | interpolate_return_struct.wgsl.expected.msl | 13 float linear_sample; 23 float linear_sample [[user(locn7)]] [[sample_no_perspective]]; 43 wrapper_result.linear_sample = inner_result.linear_sample;
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D | interpolate_input_parameters.wgsl.expected.hlsl | 9 noperspective sample float linear_sample : TEXCOORD7; 12 …troid, float perspective_sample, float linear_center, float linear_centroid, float linear_sample) { 16 …pective_sample, tint_symbol.linear_center, tint_symbol.linear_centroid, tint_symbol.linear_sample);
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D | interpolate_input_struct.wgsl.expected.hlsl | 9 float linear_sample; 19 noperspective sample float linear_sample : TEXCOORD7; 26 …e_sample, tint_symbol_1.linear_center, tint_symbol_1.linear_centroid, tint_symbol_1.linear_sample};
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D | interpolate_input_parameters.wgsl.expected.msl | 12 float linear_sample [[user(locn7)]] [[sample_no_perspective]]; 15 …troid, float perspective_sample, float linear_center, float linear_centroid, float linear_sample) { 19 …e_sample, tint_symbol_1.linear_center, tint_symbol_1.linear_centroid, tint_symbol_1.linear_sample);
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D | interpolate_input_parameters.wgsl.expected.spvasm | 27 OpName %linear_sample "linear_sample" 66 %linear_sample = OpFunctionParameter %float
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D | interpolate_input_parameters.wgsl | 10 [[location(7), interpolate(linear, sample)]] linear_sample : f32) {
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D | interpolate_input_parameters.wgsl.expected.wgsl | 2 …troid)]] linear_centroid : f32, [[location(7), interpolate(linear, sample)]] linear_sample : f32) {
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D | interpolate_input_struct.wgsl | 9 [[location(7), interpolate(linear, sample)]] linear_sample : f32;
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D | interpolate_input_struct.wgsl.expected.wgsl | 17 linear_sample : f32;
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D | interpolate_return_struct.wgsl.expected.wgsl | 19 linear_sample : f32;
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D | interpolate_return_struct.wgsl | 10 [[location(7), interpolate(linear, sample)]] linear_sample : f32;
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D | interpolate_input_struct.wgsl.expected.spvasm | 27 OpMemberName %In 7 "linear_sample"
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D | interpolate_return_struct.wgsl.expected.spvasm | 29 OpMemberName %Out 8 "linear_sample"
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/third_party/mesa3d/src/amd/common/ |
D | ac_shader_args.h | 134 struct ac_arg linear_sample; member
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_llvm_ps.c | 691 LLVMValueRef linear_sample[2]; in si_llvm_build_ps_prolog() local 695 linear_sample[i] = LLVMGetParam(func, base + 6 + i); in si_llvm_build_ps_prolog() 698 ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_sample[i], base + 8 + i, ""); in si_llvm_build_ps_prolog() 701 ret = LLVMBuildInsertValue(ctx->ac.builder, ret, linear_sample[i], base + 10 + i, ""); in si_llvm_build_ps_prolog()
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D | si_shader.c | 700 si_add_arg_checked(&ctx->args, AC_ARG_VGPR, 2, AC_ARG_INT, &ctx->args.linear_sample, in si_init_shader_args()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader_args.c | 418 ac_add_arg(&args->ac, AC_ARG_VGPR, 2, AC_ARG_INT, &args->ac.linear_sample); in declare_ps_input_vgprs()
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/third_party/mesa3d/src/amd/llvm/ |
D | ac_nir_to_llvm.c | 3311 return ac_get_arg(&ctx->ac, ctx->args->linear_sample); in lookup_interp_param()
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_instruction_selection.cpp | 8242 return get_arg(ctx, linear ? ctx->args->ac.linear_sample : ctx->args->ac.persp_sample); in get_interp_param()
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