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Searched refs:link_util_add_program_resource (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_linker.c434 return link_util_add_program_resource(shProg, resource_set, in add_shader_variable()
486 if (!link_util_add_program_resource(prog, resource_set, in add_vars_with_modes()
634 if (!link_util_add_program_resource(prog, resource_set, in nir_build_program_resource_list()
645 if (!link_util_add_program_resource(prog, resource_set, in nir_build_program_resource_list()
674 if (!link_util_add_program_resource(prog, resource_set, in nir_build_program_resource_list()
708 if (!link_util_add_program_resource(prog, resource_set, interface, uniform, in nir_build_program_resource_list()
716 if (!link_util_add_program_resource(prog, resource_set, GL_UNIFORM_BLOCK, in nir_build_program_resource_list()
723 if (!link_util_add_program_resource(prog, resource_set, GL_SHADER_STORAGE_BLOCK, in nir_build_program_resource_list()
731 if (!link_util_add_program_resource(prog, resource_set, GL_ATOMIC_COUNTER_BUFFER, in nir_build_program_resource_list()
743 if (!link_util_add_program_resource(prog, resource_set, in nir_build_program_resource_list()
Dlinker_util.h87 link_util_add_program_resource(struct gl_shader_program *prog,
Dlinker_util.cpp135 link_util_add_program_resource(struct gl_shader_program *prog, in link_util_add_program_resource() function