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Searched refs:load_text_file (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/glcpp/
Dglcpp.c78 load_text_file(void *ctx, const char *filename) in load_text_file() function
169 shader = load_text_file (ctx, filename); in main()
/third_party/mesa3d/src/compiler/glsl/
Dstandalone.cpp337 load_text_file(void *ctx, const char *file_name) in load_text_file() function
491 shader->Source = load_text_file(whole_program, files[i]); in standalone_compile_shader()