/third_party/skia/modules/sksg/src/ |
D | SkSGRenderEffect.cpp | 28 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 31 this->INHERITED::onRender(canvas, local_ctx); in onRender() 73 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 76 this->INHERITED::onRender(canvas, local_ctx); in onRender() 217 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateBlendMode(fMode); in onRender() local 219 this->INHERITED::onRender(canvas, local_ctx); in onRender() 242 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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D | SkSGImage.cpp | 26 sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx); in onRender() local 31 local_ctx.setIsolation(this->bounds(), canvas->getTotalMatrix(), true); in onRender() 33 local_ctx->modulatePaint(canvas->getTotalMatrix(), &paint); in onRender()
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D | SkSGColorFilter.cpp | 23 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 25 this->INHERITED::onRender(canvas, local_ctx); in onRender() 51 const auto local_ctx = ScopedRenderContext(canvas, ctx).modulateColorFilter(fColorFilter); in onRender() local 53 this->INHERITED::onRender(canvas, local_ctx); in onRender()
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D | SkSGGroup.cpp | 62 const auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local 67 child->render(canvas, local_ctx); in onRender()
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/third_party/mesa3d/src/compiler/glsl/ |
D | main.cpp | 96 static struct gl_context local_ctx; in main() local 99 &argv[optind], &local_ctx); in main()
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D | test_optpass.cpp | 176 struct gl_context local_ctx; in test_optpass() local 177 struct gl_context *ctx = &local_ctx; in test_optpass()
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/third_party/mesa3d/src/gallium/drivers/lima/standalone/ |
D | lima_compiler_cmdline.c | 107 static struct gl_context local_ctx; in load_glsl() local 109 prog = standalone_compile_shader(&options, num_files, files, &local_ctx); in load_glsl() 115 nir_shader *nir = glsl_to_nir(&local_ctx.Const, prog, stage, nir_options); in load_glsl()
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/third_party/mesa3d/src/asahi/compiler/ |
D | cmdline.c | 100 static struct gl_context local_ctx; in compile_shader() local 102 prog = standalone_compile_shader(&options, 2, argv, &local_ctx); in compile_shader() 110 nir[i] = glsl_to_nir(&local_ctx.Const, prog, shader_types[i], &agx_nir_options); in compile_shader()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | cmdline.c | 138 static struct gl_context local_ctx; in compile_shader() local 140 prog = standalone_compile_shader(&options, stages, files, &local_ctx); in compile_shader() 152 nir[i] = glsl_to_nir(&local_ctx.Const, prog, shader_types[i], &bifrost_nir_options); in compile_shader()
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/third_party/skia/modules/skottie/src/effects/ |
D | RadialWipeEffect.cpp | 97 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 99 this->children()[0]->render(canvas, local_ctx); in onRender()
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D | SkSLEffect.cpp | 34 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 38 this->children()[0]->render(canvas, local_ctx); in onRender()
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D | FractalNoiseEffect.cpp | 314 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 318 this->children()[0]->render(canvas, local_ctx); in onRender()
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D | BuldgeEffect.cpp | 137 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local
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D | DisplacementMapEffect.cpp | 262 auto local_ctx = ScopedRenderContext(canvas, ctx).setIsolation(this->bounds(), in onRender() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_cmdline.c | 118 static struct gl_context local_ctx; in load_glsl() local 120 prog = standalone_compile_shader(&options, num_files, files, &local_ctx); in load_glsl() 124 nir_shader *nir = glsl_to_nir(&local_ctx.Const, prog, stage, nir_options); in load_glsl()
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/third_party/skia/modules/skottie/src/layers/shapelayer/ |
D | Repeater.cpp | 87 const auto local_ctx = ScopedRenderContext(canvas, ctx) in onRender() local 93 child->render(canvas, local_ctx); in onRender()
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/third_party/skia/modules/svg/src/ |
D | SkSVGRenderContext.cpp | 437 SkSVGRenderContext local_ctx(fCanvas, in commonPaint() local 446 if (!node || !node->asPaint(local_ctx, p.get())) { in commonPaint()
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