Searched refs:local_size_variable (Results 1 – 12 of 12) sorted by relevance
57 local_size_variable(shader->Program->info.workgroup_size_variable), in lower_cs_derived_visitor()80 bool local_size_variable; member in __anonebf9526e0111::lower_cs_derived_visitor115 if (local_size_variable) in find_sysvals()138 if (local_size_variable) { in find_sysvals()
433 if (q.flags.q.local_size_variable) in merge_qualifier()434 this->flags.q.local_size_variable = true; in merge_qualifier()660 valid_in_mask.flags.q.local_size_variable = 1; in validate_in_qualifier()783 if (state->in_qualifier->flags.q.local_size_variable) { in merge_into_in_qualifier()785 state->in_qualifier->flags.q.local_size_variable = false; in merge_into_in_qualifier()877 Q(local_size_variable); in validate_flags()
578 unsigned local_size_variable:1; member
1630 if (match_layout_qualifier($1, "local_size_variable", state) == 0) {1631 $$.flags.q.local_size_variable = 1;1636 "qualifier `local_size_variable` requires "
55 compute shader using the /local_size_variable/ layout qualifer to indicate195 local_size_variable211 The *local_size_variable* qualifier is used to declare that214 shader including a *local_size_variable* qualifier also declares a252 shaders with a variable local group size (using *local_size_variable*),466 "local_size_variable" layout qualifier to declare a variable work group539 /local_size_variable/ to specify a compute shader with a variable
65 compute shader using the /local_size_variable/ layout qualifer to indicate205 local_size_variable221 The *local_size_variable* qualifier is used to declare that224 shader including a *local_size_variable* qualifier also declares a262 shaders with a variable local group size (using *local_size_variable*),476 "local_size_variable" layout qualifier to declare a variable workgroup553 /local_size_variable/ to specify a compute shader with a variable
166 return v->local_size_variable || in ir3_should_double_threadsize()176 if (!v->local_size_variable) { in ir3_should_double_threadsize()226 if (shared_per_wg > 0 && !v->local_size_variable) { in ir3_get_reg_independent_max_waves()
720 bool local_size_variable; member
2504 if (v->local_size_variable) { in calc_limit_pressure_for_cs_with_barrier()
4631 so->local_size_variable = ctx->s->info.workgroup_size_variable; in ir3_compile_shader_nir()
136 "local_size_variable" is also specified because the local group size is
3413 - radeonsi: use shader_info::cs::local_size_variable to clean up some code