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Searched refs:log_text (Results 1 – 11 of 11) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.cpp191 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
193 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in prepareProgram()
196 << log_text << "\n" in prepareProgram()
201 delete[] log_text; in prepareProgram()
250 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
252 gl.getProgramInfoLog(m_program, log_size, NULL, &log_text[0]); in prepareProgram()
255 << log_text << "\n" in prepareProgram()
258 delete[] log_text; in prepareProgram()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cIncompleteTextureAccessTests.cpp212 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
214 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in PrepareProgram()
220 << log_text << "\n" in PrepareProgram()
228 delete[] log_text; in PrepareProgram()
266 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
268 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
271 << log_text << "\n" in PrepareProgram()
274 delete[] log_text; in PrepareProgram()
Dgl4cDirectStateAccessVertexArraysTests.cpp362 glw::GLchar* log_text = new glw::GLchar[log_size]; in BuildProgram() local
364 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in BuildProgram()
370 << log_text << "\n" in BuildProgram()
375 delete[] log_text; in BuildProgram()
427 glw::GLchar* log_text = new glw::GLchar[log_size]; in BuildProgram() local
429 gl.getProgramInfoLog(po, log_size, NULL, &log_text[0]); in BuildProgram()
432 << log_text << "\n" in BuildProgram()
435 delete[] log_text; in BuildProgram()
928 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
930 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in PrepareProgram()
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Dgl4cDirectStateAccessSamplersTests.cpp654 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
656 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in prepareProgram()
662 << log_text << "\n" in prepareProgram()
667 delete[] log_text; in prepareProgram()
705 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
707 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
710 << log_text << "\n" in prepareProgram()
713 delete[] log_text; in prepareProgram()
Dgl4cDirectStateAccessXFBTests.cpp1748 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
1750 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in prepareProgram()
1756 << log_text << "\n" in prepareProgram()
1761 delete[] log_text; in prepareProgram()
1803 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
1805 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
1808 << log_text << "\n" in prepareProgram()
1811 delete[] log_text; in prepareProgram()
Dgl4cDirectStateAccessQueriesTests.cpp1820 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
1822 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in prepareProgram()
1828 << log_text << "\n" in prepareProgram()
1833 delete[] log_text; in prepareProgram()
1875 glw::GLchar* log_text = new glw::GLchar[log_size]; in prepareProgram() local
1877 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in prepareProgram()
1880 << log_text << "\n" in prepareProgram()
1883 delete[] log_text; in prepareProgram()
Dgl3cTextureSizePromotion.cpp1485 glw::GLchar* log_text = new glw::GLchar[log_size]; in buildProgram() local
1487 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in buildProgram()
1492 << log_text << "\n" in buildProgram()
1497 delete[] log_text; in buildProgram()
1534 glw::GLchar* log_text = new glw::GLchar[log_size]; in buildProgram() local
1536 gl.getProgramInfoLog(program, log_size, NULL, &log_text[0]); in buildProgram()
1539 << log_text << "\n" in buildProgram()
1542 delete[] log_text; in buildProgram()
Dgl4cDirectStateAccessTexturesTests.cpp951 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
953 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in PrepareProgram()
959 << log_text << "\n" in PrepareProgram()
965 delete[] log_text; in PrepareProgram()
1003 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
1005 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
1008 << log_text << "\n" in PrepareProgram()
1011 delete[] log_text; in PrepareProgram()
2129 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
2131 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in PrepareProgram()
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Dgl4cDirectStateAccessBuffersTests.cpp5246 glw::GLchar* log_text = new glw::GLchar[log_size]; in BuildProgram() local
5248 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in BuildProgram()
5254 << log_text << "\n" in BuildProgram()
5259 delete[] log_text; in BuildProgram()
5301 glw::GLchar* log_text = new glw::GLchar[log_size]; in BuildProgram() local
5303 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in BuildProgram()
5306 << log_text << "\n" in BuildProgram()
5309 delete[] log_text; in BuildProgram()
Dgl3cTransformFeedbackTests.cpp6739 glw::GLchar* log_text = new glw::GLchar[log_size]; in buildProgram() local
6741 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in buildProgram()
6746 << log_text << "\n" in buildProgram()
6751 delete[] log_text; in buildProgram()
6804 glw::GLchar* log_text = new glw::GLchar[log_size]; in buildProgram() local
6806 gl.getProgramInfoLog(program, log_size, NULL, &log_text[0]); in buildProgram()
6809 << log_text << "\n" in buildProgram()
6812 delete[] log_text; in buildProgram()
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7416 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
7418 gl.getShaderInfoLog(shader[i].id, log_size, NULL, &log_text[0]); in PrepareProgram()
7424 << log_text << "\n" in PrepareProgram()
7429 delete[] log_text; in PrepareProgram()
7467 glw::GLchar* log_text = new glw::GLchar[log_size]; in PrepareProgram() local
7469 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
7472 << log_text << "\n" in PrepareProgram()
7475 delete[] log_text; in PrepareProgram()