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Searched refs:loopCountType (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderLoopTests.cpp244 …har* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loo… in createGenericLoopCase() argument
257 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
270 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
283 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
288 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
309 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
335 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
337 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
339 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
346 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLoopTests.cpp221 LoopCountType loopCountType, Precision loopCountPrecision, in createGenericLoopCase() argument
235 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
248 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
261 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
266 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
287 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
313 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
315 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
317 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
324 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
[all …]
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderLoopTests.cpp276 …har* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loo… in createGenericLoopCase() argument
285 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
298 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
311 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
316 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
337 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
363 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
365 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
367 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
374 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp313 LoopCountType loopCountType, in createGenericLoopCase() argument
328 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
341 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
355 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
366 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC){ in createGenericLoopCase()
398 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
424 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
426 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
428 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
435 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp313 LoopCountType loopCountType, in createGenericLoopCase() argument
328 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
341 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
355 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
366 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC){ in createGenericLoopCase()
398 if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
424 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
426 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
428 else if (loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
435 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
[all …]