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Searched refs:loopSequence (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DIntermediate.cpp2760 TIntermAggregate* loopSequence = (initializer == nullptr || in addForLoop() local
2763 …if (loopSequence != nullptr && (loopSequence->getOp() == EOpSequence || loopSequence->getOp() == E… in addForLoop()
2764 loopSequence->setOp(EOpNull); in addForLoop()
2765 loopSequence = growAggregate(loopSequence, node); in addForLoop()
2766 loopSequence->setOperator(getDebugInfo() ? EOpScope : EOpSequence); in addForLoop()
2768 return loopSequence; in addForLoop()