Searched refs:mAttributeInfos (Results 1 – 2 of 2) sorted by relevance
602 mAttributeInfos[location].shaderLocation = location; in RenderPipelineBase()603 mAttributeInfos[location].vertexBufferSlot = typedSlot; in RenderPipelineBase()604 mAttributeInfos[location].offset = buffers[slot].attributes[i].offset; in RenderPipelineBase()605 mAttributeInfos[location].format = buffers[slot].attributes[i].format; in RenderPipelineBase()736 return mAttributeInfos[location]; in GetAttribute()
122 mAttributeInfos; variable