Searched refs:mBoundUniformBuffersMask (Results 1 – 2 of 2) sorted by relevance
457 return mBoundUniformBuffersMask; in getUniformBuffersMask()1090 angle::BitSet<gl::IMPLEMENTATION_MAX_UNIFORM_BUFFER_BINDINGS> mBoundUniformBuffersMask; variable
628 mBoundUniformBuffersMask.reset(); in reset()2122 mBoundUniformBuffersMask.set(index, buffer != nullptr); in setIndexedBufferBinding()2185 for (size_t uniformBufferIndex : mBoundUniformBuffersMask) in detachBuffer()2192 mBoundUniformBuffersMask.reset(uniformBufferIndex); in detachBuffer()