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Searched refs:mBoundUniformBuffersMask (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h457 return mBoundUniformBuffersMask; in getUniformBuffersMask()
1090 angle::BitSet<gl::IMPLEMENTATION_MAX_UNIFORM_BUFFER_BINDINGS> mBoundUniformBuffersMask; variable
DState.cpp628 mBoundUniformBuffersMask.reset(); in reset()
2122 mBoundUniformBuffersMask.set(index, buffer != nullptr); in setIndexedBufferBinding()
2185 for (size_t uniformBufferIndex : mBoundUniformBuffersMask) in detachBuffer()
2192 mBoundUniformBuffersMask.reset(uniformBufferIndex); in detachBuffer()