Searched refs:mClipControlDepth (Results 1 – 3 of 3) sorted by relevance
472 mClipControlDepth = GL_NEGATIVE_ONE_TO_ONE_EXT; in initialize()887 if (mClipControlDepth != depth) in setClipControl()889 mClipControlDepth = depth; in setClipControl()2605 *params = static_cast<float>(mClipControlDepth); in getFloatv()3078 *params = mClipControlDepth; in getIntegerv()
180 bool isClipControlDepthZeroToOne() const { return mClipControlDepth == GL_ZERO_TO_ONE_EXT; } in isClipControlDepthZeroToOne()1038 GLenum mClipControlDepth; variable
2121 *params = mState.mClipControlDepth; in getIntegervImpl()