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Searched refs:mCurrentGraphicsPipeline (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp538 mCurrentGraphicsPipeline(nullptr),
1500 const VkPipeline previousPipeline = mCurrentGraphicsPipeline in handleDirtyGraphicsPipelineDesc()
1501 ? mCurrentGraphicsPipeline->getPipeline().getHandle() in handleDirtyGraphicsPipelineDesc()
1506 if (!mCurrentGraphicsPipeline) in handleDirtyGraphicsPipelineDesc()
1517 &descPtr, &mCurrentGraphicsPipeline)); in handleDirtyGraphicsPipelineDesc()
1522 ASSERT(mCurrentGraphicsPipeline->valid()); in handleDirtyGraphicsPipelineDesc()
1523 if (!mCurrentGraphicsPipeline->findTransition( in handleDirtyGraphicsPipelineDesc()
1524 mGraphicsPipelineTransition, *mGraphicsPipelineDesc, &mCurrentGraphicsPipeline)) in handleDirtyGraphicsPipelineDesc()
1526 vk::PipelineHelper *oldPipeline = mCurrentGraphicsPipeline; in handleDirtyGraphicsPipelineDesc()
1531 &mCurrentGraphicsPipeline)); in handleDirtyGraphicsPipelineDesc()
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DContextVk.h674 void resetCurrentGraphicsPipeline() { mCurrentGraphicsPipeline = nullptr; } in resetCurrentGraphicsPipeline()
1023 vk::PipelineHelper *mCurrentGraphicsPipeline; variable