Searched refs:mCurrentOffset (Results 1 – 5 of 5) sorted by relevance
68 if ((numComponents + (mCurrentOffset % kComponentsPerRegister)) > kComponentsPerRegister) in getBlockLayoutInfo()91 mCurrentOffset += arrayStride * (arraySize - 1); in advanceOffset()100 mCurrentOffset += kComponentsPerRegister * (numRegisters - 1); in advanceOffset()101 mCurrentOffset += numComponents; in advanceOffset()105 mCurrentOffset += gl::VariableComponentCount(type); in advanceOffset()109 mCurrentOffset += kComponentsPerRegister; in advanceOffset()115 mCurrentOffset += (numRegisters * kComponentsPerRegister); in skipRegisters()
181 BlockLayoutEncoder::BlockLayoutEncoder() : mCurrentOffset(0) {} in BlockLayoutEncoder()192 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * kBytesPerComponent), in encodeType()212 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * kBytesPerComponent), in encodeArrayOfPreEncodedStructs()218 checkedOffset += mCurrentOffset; in encodeArrayOfPreEncodedStructs()219 mCurrentOffset = checkedOffset.ValueOrDefault(std::numeric_limits<size_t>::max()); in encodeArrayOfPreEncodedStructs()226 angle::base::CheckedNumeric<size_t> checkedOffset(mCurrentOffset); in getCurrentOffset()233 size_t currentOffset = mCurrentOffset; in getShaderVariableSize()234 mCurrentOffset = 0; in getShaderVariableSize()240 mCurrentOffset = currentOffset; in getShaderVariableSize()258 angle::base::CheckedNumeric<size_t> checkedOffset(mCurrentOffset); in align()[all …]
115 size_t mCurrentOffset; variable
107 size_t getBlockSize() const { return mCurrentOffset * BytesPerComponent; } in getBlockSize()119 size_t mCurrentOffset;
291 : mCurrentOffset(0) in BlockLayoutEncoder()303 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * BytesPerComponent), in encodeType()327 mCurrentOffset = sw::align(mCurrentOffset, ComponentsPerRegister); in nextRegister()372 mCurrentOffset = sw::align(mCurrentOffset, baseAlignment); in getBlockLayoutInfo()382 mCurrentOffset += arrayStride * arraySize; in advanceOffset()388 mCurrentOffset += ComponentsPerRegister * numRegisters; in advanceOffset()392 mCurrentOffset += type.getElementSize(); in advanceOffset()