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Searched refs:mCurrentTextureCoords (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1State.cpp124 mCurrentTextureCoords.resize(caps.maxMultitextureUnits); in initialize()
232 mCurrentTextureCoords[unit] = coords; in setCurrentTextureCoords()
237 return mCurrentTextureCoords[unit]; in getCurrentTextureCoords()
DGLES1State.h294 std::vector<TextureCoordF> mCurrentTextureCoords; variable
DState.cpp2558 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler]; in getFloatv()