Searched refs:mEmptyDescriptorSets (Results 1 – 2 of 2) sorted by relevance
250 : mEmptyDescriptorSets{}, in ProgramExecutableVk()276 mEmptyDescriptorSets.fill(VK_NULL_HANDLE); in reset()520 mEmptyDescriptorSets[descriptorSetIndex] = VK_NULL_HANDLE; in allocateDescriptorSetAndGetInfo()1552 mEmptyDescriptorSets[DescriptorSetIndex::ShaderResource] = VK_NULL_HANDLE; in updateShaderResourcesDescriptorSet()1921 if (mEmptyDescriptorSets[descriptorSetIndex] == VK_NULL_HANDLE) in updateDescriptorSets()1929 &mEmptyDescriptorSets[descriptorSetIndex])); in updateDescriptorSets()1933 descSet = mEmptyDescriptorSets[descriptorSetIndex]; in updateDescriptorSets()
276 vk::DescriptorSetArray<VkDescriptorSet> mEmptyDescriptorSets; variable