Searched refs:mInputVaryings (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | CollectVariables.cpp | 175 std::vector<ShaderVariable> *mInputVaryings; member in sh::__anond021d4b60111::CollectVariablesTraverser 270 mInputVaryings(inputVaryings), in CollectVariablesTraverser() 424 var = FindShaderIOBlockVariable(interfaceBlock->name(), mInputVaryings); in visitSymbol() 428 var = FindVariable(symbolName, mInputVaryings); in visitSymbol() 547 recordBuiltInVaryingUsed(symbol->variable(), &mFragCoordAdded, mInputVaryings); in visitSymbol() 550 recordBuiltInVaryingUsed(symbol->variable(), &mFrontFacingAdded, mInputVaryings); in visitSymbol() 554 mInputVaryings); in visitSymbol() 557 recordBuiltInVaryingUsed(symbol->variable(), &mPointCoordAdded, mInputVaryings); in visitSymbol() 594 recordBuiltInVaryingUsed(symbol->variable(), &mLastFragDataAdded, mInputVaryings); in visitSymbol() 612 recordBuiltInVaryingUsed(symbol->variable(), &mInvocationIDAdded, mInputVaryings); in visitSymbol() [all …]
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D | Compiler.h | 128 const std::vector<sh::ShaderVariable> &getInputVaryings() const { return mInputVaryings; } in getInputVaryings() 227 std::vector<sh::ShaderVariable> mInputVaryings; variable
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D | Compiler.cpp | 966 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST() 1357 mInputVaryings.clear(); in clearResults() 1648 for (size_t ii = 0; ii < mInputVaryings.size(); ++ii) in isVaryingDefined() 1650 if (mInputVaryings[ii].name == varyingName) in isVaryingDefined()
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D | TranslatorVulkan.cpp | 988 for (const ShaderVariable &inputVarying : mInputVaryings) in translateImpl() 1036 for (const ShaderVariable &inputVarying : mInputVaryings) in translateImpl()
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D | TranslatorMetalDirect.cpp | 830 for (const ShaderVariable &inputVarying : mInputVaryings) in translateImpl()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | RemoveInactiveInterfaceVariables.cpp | 40 const std::vector<sh::ShaderVariable> &mInputVaryings; member in sh::__anon052867d20111::RemoveInactiveInterfaceVariablesTraverser 57 mInputVaryings(inputVaryings), in RemoveInactiveInterfaceVariablesTraverser() 129 removeDeclaration = !IsVariableActive(mInputVaryings, asSymbol->getName()); in visitDeclaration()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.cpp | 322 mState.mInputVaryings.clear(); in compile() 532 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile() 534 std::sort(mState.mInputVaryings.begin(), mState.mInputVaryings.end(), CompareShaderVar); in resolveCompile() 543 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile() 566 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile() 573 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
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D | Shader.h | 75 const std::vector<sh::ShaderVariable> &getInputVaryings() const { return mInputVaryings; } in getInputVaryings() 128 std::vector<sh::ShaderVariable> mInputVaryings; variable
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