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Searched refs:mIsOpen (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandRecordingContext.cpp52 mIsOpen = true; in Open()
79 mIsOpen = false; in ExecuteCommandList()
112 mIsOpen = false; in Release()
119 return mIsOpen; in IsOpen()
DCommandRecordingContext.h50 bool mIsOpen = false; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h734 void open() { mIsOpen = true; } in open()
735 void close() { mIsOpen = false; } in close()
761 ASSERT(mIsOpen); in commonInit()
845 bool mIsOpen; variable
859 : mIsOpen(true), mAllocator(nullptr), mCurrentWritePointer(nullptr), mCurrentBytesRemaining(0) in SecondaryCommandBuffer()