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Searched refs:mIsRenderToTexture (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h210 void updateRenderToTexture(bool isRenderToTexture) { mIsRenderToTexture = isRenderToTexture; } in updateRenderToTexture()
211 bool isRenderToTexture() const { return mIsRenderToTexture; } in isRenderToTexture()
233 uint8_t mIsRenderToTexture : 1; variable
1283 uint16_t mIsRenderToTexture : 15 - kMaxFramebufferNonResolveAttachments; variable
Dvk_cache_utils.cpp3091 mHasFramebufferFetch << 26 ^ mIsRenderToTexture << 25 ^ mLayerCount << 16 ^ in hash()
3102 mIsRenderToTexture = 0; in reset()
3112 mIsRenderToTexture != other.mIsRenderToTexture) in operator ==()
3151 SetBitField(mIsRenderToTexture, isRenderToTexture); in updateRenderToTexture()