Searched refs:mLevelIndex (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ImageIndex.cpp | 84 : mType(TextureType::InvalidEnum), mLevelIndex(0), mLayerIndex(0), mLayerCount(kEntireLevel) in ImageIndex() 223 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) < in operator <() 224 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator <() 229 return std::tie(mType, mLevelIndex, mLayerIndex, mLayerCount) == in operator ==() 230 std::tie(b.mType, b.mLevelIndex, b.mLayerIndex, b.mLayerCount); in operator ==() 239 : mType(type), mLevelIndex(levelIndex), mLayerIndex(layerIndex), mLayerCount(layerCount) in ImageIndex() 245 return ImageIndexIterator::MakeGeneric(mType, mLevelIndex, mLevelIndex + 1, 0, layerCount); in getLayerIterator() 353 else if (mCurrentIndex.mLevelIndex < mMipRange.high() - 1) in next() 356 mCurrentIndex.mLevelIndex++; in next()
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D | angletypes.h | 922 explicit constexpr LevelIndexWrapper(T levelIndex) : mLevelIndex(levelIndex) {} in LevelIndexWrapper() 926 constexpr T get() const { return mLevelIndex; } in get() 930 ++mLevelIndex; 935 return mLevelIndex < other.mLevelIndex; 939 return mLevelIndex <= other.mLevelIndex; 943 return mLevelIndex > other.mLevelIndex; 947 return mLevelIndex >= other.mLevelIndex; 951 return mLevelIndex == other.mLevelIndex; 955 return mLevelIndex != other.mLevelIndex; 959 return LevelIndexWrapper(mLevelIndex + other); [all …]
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D | ImageIndex.h | 30 GLint getLevelIndex() const { return mLevelIndex; } in getLevelIndex() 78 GLint mLevelIndex; variable
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | RenderTargetMtl.mm | 24 mLevelIndex(other.mLevelIndex), 44 mLevelIndex = level; 69 mLevelIndex = mtl::kZeroNativeMipLevel; 84 rpaDescOut->level = mLevelIndex;
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D | RenderTargetMtl.h | 51 const mtl::MipmapNativeLevel &getLevelIndex() const { return mLevelIndex; } in getLevelIndex() 61 mtl::MipmapNativeLevel mLevelIndex = mtl::kZeroNativeMipLevel; variable
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