Searched refs:mLocalSize (Results 1 – 2 of 2) sorted by relevance
131 mLocalSize.fill(-1); in ShaderState()485 mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); in resolveCompile()486 if (mState.mLocalSize.isDeclared()) in resolveCompile()488 angle::CheckedNumeric<uint32_t> checked_local_size_product(mState.mLocalSize[0]); in resolveCompile()489 checked_local_size_product *= mState.mLocalSize[1]; in resolveCompile()490 checked_local_size_product *= mState.mLocalSize[2]; in resolveCompile()755 return mState.mLocalSize; in getWorkGroupSize()
92 const sh::WorkGroupSize &getLocalSize() const { return mLocalSize; } in getLocalSize()126 sh::WorkGroupSize mLocalSize; variable