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Searched refs:mMinLod (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DSampler.h40 mMinLod = -1000.0f; in Sampler()
52 void setMinLod(GLfloat minLod) { mMinLod = minLod; } in setMinLod()
63 GLfloat getMinLod() const { return mMinLod; } in getMinLod()
77 GLfloat mMinLod; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp269 if (mMinLod != minLod) in setMinLod()
271 mMinLod = minLod; in setMinLod()
Dangletypes.h354 GLfloat getMinLod() const { return mMinLod; } in getMinLod()
396 GLfloat mMinLod; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp3238 mMinLod = 0.0f; in reset()
3278 mMinLod = samplerState.getMinLod(); in update()
3323 mMinLod = 0.0f; in update()
3363 createInfo.minLod = mMinLod; in init()
Dvk_cache_utils.h910 float mMinLod; variable