Searched refs:mOutputVariables (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
D | RemoveInactiveInterfaceVariables.cpp | 41 const std::vector<sh::ShaderVariable> &mOutputVariables; member in sh::__anon052867d20111::RemoveInactiveInterfaceVariablesTraverser 58 mOutputVariables(outputVariables), in RemoveInactiveInterfaceVariablesTraverser() 134 !IsVariableActive(mOutputVariables, asSymbol->getName()) && mRemoveFragmentOutputs; in visitDeclaration() 179 if (qualifier != EvqFragmentOut || IsVariableActive(mOutputVariables, symbol->getName())) in visitBinary()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ProgramExecutable.cpp | 202 mOutputVariables(other.mOutputVariables), in ProgramExecutable() 255 mOutputVariables.clear(); in reset() 407 mOutputVariables.push_back(output); in load() 1265 mOutputVariables = outputVariables; in linkValidateOutputVariables() 1307 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables() 1310 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables() 1345 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables() 1348 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables() 1378 outputVariableIndex, mOutputVariables[outputVariableIndex]); in linkValidateOutputVariables() 1394 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables() [all …]
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D | ProgramExecutable.h | 202 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables() 403 std::vector<sh::ShaderVariable> mOutputVariables; variable
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D | Program.cpp | 1825 UpdateInterfaceVariable(&mExecutable->mOutputVariables, varying); in updateProgramInterfaceOutputs()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | Compiler.h | 126 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables() 225 std::vector<sh::ShaderVariable> mOutputVariables; variable
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D | CollectVariables.cpp | 173 std::vector<ShaderVariable> *mOutputVariables; member in sh::__anond021d4b60111::CollectVariablesTraverser 268 mOutputVariables(outputVariables), in CollectVariablesTraverser() 369 mOutputVariables->push_back(info); in recordBuiltInFragmentOutputUsed() 522 var = FindVariable(symbolName, mOutputVariables); in visitSymbol() 1134 mOutputVariables->push_back(recordOutputVariable(variable)); in visitDeclaration()
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D | Compiler.cpp | 882 if (!EmulateGLFragColorBroadcast(this, root, mResources.MaxDrawBuffers, &mOutputVariables, in checkAndSimplifyAST() 966 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST() 1355 mOutputVariables.clear(); in clearResults() 1610 for (const sh::ShaderVariable &var : mOutputVariables) in initializeOutputVariables()
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D | TranslatorGLSL.cpp | 143 for (const auto &outputVar : mOutputVariables) in translate()
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D | TranslatorMetalDirect.cpp | 853 for (const ShaderVariable &outputVarying : mOutputVariables) in translateImpl()
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D | TranslatorVulkan.cpp | 1086 for (const ShaderVariable &outputVar : mOutputVariables) in translateImpl()
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