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Searched refs:mOutputVariables (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp41 const std::vector<sh::ShaderVariable> &mOutputVariables; member in sh::__anon052867d20111::RemoveInactiveInterfaceVariablesTraverser
58 mOutputVariables(outputVariables), in RemoveInactiveInterfaceVariablesTraverser()
134 !IsVariableActive(mOutputVariables, asSymbol->getName()) && mRemoveFragmentOutputs; in visitDeclaration()
179 if (qualifier != EvqFragmentOut || IsVariableActive(mOutputVariables, symbol->getName())) in visitBinary()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.cpp202 mOutputVariables(other.mOutputVariables), in ProgramExecutable()
255 mOutputVariables.clear(); in reset()
407 mOutputVariables.push_back(output); in load()
1265 mOutputVariables = outputVariables; in linkValidateOutputVariables()
1307 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables()
1310 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables()
1345 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables()
1348 const sh::ShaderVariable &outputVariable = mOutputVariables[outputVariableIndex]; in linkValidateOutputVariables()
1378 outputVariableIndex, mOutputVariables[outputVariableIndex]); in linkValidateOutputVariables()
1394 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mOutputVariables.size(); in linkValidateOutputVariables()
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DProgramExecutable.h202 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables()
403 std::vector<sh::ShaderVariable> mOutputVariables; variable
DProgram.cpp1825 UpdateInterfaceVariable(&mExecutable->mOutputVariables, varying); in updateProgramInterfaceOutputs()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.h126 const std::vector<sh::ShaderVariable> &getOutputVariables() const { return mOutputVariables; } in getOutputVariables()
225 std::vector<sh::ShaderVariable> mOutputVariables; variable
DCollectVariables.cpp173 std::vector<ShaderVariable> *mOutputVariables; member in sh::__anond021d4b60111::CollectVariablesTraverser
268 mOutputVariables(outputVariables), in CollectVariablesTraverser()
369 mOutputVariables->push_back(info); in recordBuiltInFragmentOutputUsed()
522 var = FindVariable(symbolName, mOutputVariables); in visitSymbol()
1134 mOutputVariables->push_back(recordOutputVariable(variable)); in visitDeclaration()
DCompiler.cpp882 if (!EmulateGLFragColorBroadcast(this, root, mResources.MaxDrawBuffers, &mOutputVariables, in checkAndSimplifyAST()
966 CollectVariables(root, &mAttributes, &mOutputVariables, &mUniforms, &mInputVaryings, in checkAndSimplifyAST()
1355 mOutputVariables.clear(); in clearResults()
1610 for (const sh::ShaderVariable &var : mOutputVariables) in initializeOutputVariables()
DTranslatorGLSL.cpp143 for (const auto &outputVar : mOutputVariables) in translate()
DTranslatorMetalDirect.cpp853 for (const ShaderVariable &outputVarying : mOutputVariables) in translateImpl()
DTranslatorVulkan.cpp1086 for (const ShaderVariable &outputVar : mOutputVariables) in translateImpl()