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Searched refs:mPaused (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTransformFeedback.cpp22 TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(fals… in TransformFeedback()
74 return mPaused; in isPaused()
90 mPaused = false; in end()
96 mPaused = paused; in setPaused()
DTransformFeedback.h59 bool mPaused; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTransformFeedback.cpp53 mPaused(false), in TransformFeedbackState()
143 mState.mPaused = false; in begin()
177 mState.mPaused = false; in end()
191 mState.mPaused = true; in pause()
198 mState.mPaused = false; in resume()
204 return mState.mPaused; in isPaused()
221 ASSERT(mState.mActive && !mState.mPaused); in onVerticesDrawn()
DTransformFeedback.h51 bool mPaused; variable