Searched refs:mPipelineDirtyBitsMask (Results 1 – 2 of 2) sorted by relevance
682 mPipelineDirtyBitsMask.set();683 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING);684 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_CLEAR_COLOR);685 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_CLEAR_DEPTH);686 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_CLEAR_STENCIL);687 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_UNPACK_STATE);688 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING);689 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_PACK_STATE);690 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_PACK_BUFFER_BINDING);691 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_RENDERBUFFER_BINDING);[all …]
1198 gl::State::DirtyBits mPipelineDirtyBitsMask; variable