Searched refs:mPipelineHasStorageBuffers (Results 1 – 3 of 3) sorted by relevance
168 mPipelineHasStorageBuffers(false),220 mPipelineHasStorageBuffers(other.mPipelineHasStorageBuffers), in ProgramExecutable()264 mPipelineHasStorageBuffers = false; in reset()301 mPipelineHasStorageBuffers = stream->readBool(); in load()529 stream->writeBool(mPipelineHasStorageBuffers); in save()748 return !mShaderStorageBlocks.empty() || mPipelineHasStorageBuffers; in hasStorageBuffers()
449 bool mPipelineHasStorageBuffers; variable
413 mState.mExecutable->mPipelineHasStorageBuffers = true; in updateHasBooleans()