Searched refs:mScratchBuffer (Results 1 – 4 of 4) sorted by relevance
132 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer()156 mutable angle::ScratchBuffer mScratchBuffer; variable
29 mScratchBuffer(1000u), in DisplayVk()295 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
788 mutable Optional<angle::ScratchBuffer> mScratchBuffer; variable
822 if (mScratchBuffer.valid()) in unMakeCurrent()824 mDisplay->returnScratchBuffer(mScratchBuffer.release()); in unMakeCurrent()6348 if (!mScratchBuffer.valid()) in getScratchBuffer()6350 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()6353 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()6354 return mScratchBuffer.value().get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()6359 if (!mScratchBuffer.valid()) in getScratchBuffer()6361 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()6364 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()6365 return &mScratchBuffer.value(); in getScratchBuffer()