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Searched refs:mScratchBuffer (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DDisplayVk.h132 angle::ScratchBuffer *getScratchBuffer() const { return &mScratchBuffer; } in getScratchBuffer()
156 mutable angle::ScratchBuffer mScratchBuffer; variable
DDisplayVk.cpp29 mScratchBuffer(1000u), in DisplayVk()
295 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.h788 mutable Optional<angle::ScratchBuffer> mScratchBuffer; variable
DContext.cpp822 if (mScratchBuffer.valid()) in unMakeCurrent()
824 mDisplay->returnScratchBuffer(mScratchBuffer.release()); in unMakeCurrent()
6348 if (!mScratchBuffer.valid()) in getScratchBuffer()
6350 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()
6353 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()
6354 return mScratchBuffer.value().get(requstedSizeBytes, scratchBufferOut); in getScratchBuffer()
6359 if (!mScratchBuffer.valid()) in getScratchBuffer()
6361 mScratchBuffer = mDisplay->requestScratchBuffer(); in getScratchBuffer()
6364 ASSERT(mScratchBuffer.valid()); in getScratchBuffer()
6365 return &mScratchBuffer.value(); in getScratchBuffer()