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Searched refs:mShadowBuffer (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DBufferVk.cpp240 mShadowBuffer.release(); in release()
267 mShadowBuffer.init(size); in initializeShadowBuffer()
271 ANGLE_TRY(mShadowBuffer.allocate(size)); in initializeShadowBuffer()
297 if (mShadowBuffer.valid()) in updateShadowBuffer()
299 mShadowBuffer.updateData(data, size, offset); in updateShadowBuffer()
516 if (mShadowBuffer.valid()) in copySubData()
692 if (mShadowBuffer.valid()) in mapRangeImpl()
700 mShadowBuffer.map(static_cast<size_t>(offset), mapPtrBytes); in mapRangeImpl()
818 ASSERT(!mShadowBuffer.valid()); in unmapImpl()
825 else if (!mShadowBuffer.valid() && mBuffer->isHostVisible()) in unmapImpl()
[all …]
DBufferVk.h148 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer()
153 return (mShadowBuffer.getCurrentBuffer() + offset); in getShadowBuffer()
242 vk::DynamicShadowBuffer mShadowBuffer; variable