Home
last modified time | relevance | path

Searched refs:mTessGenVertexOrder (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.cpp337 mState.mTessGenVertexOrder = 0; in compile()
585 mState.mTessGenVertexOrder = sh::GetTessGenVertexOrder(compilerHandle); in resolveCompile()
809 return mState.mTessGenVertexOrder; in getTessGenVertexOrder()
DProgramExecutable.cpp181 mTessGenVertexOrder(GL_NONE),
277 mTessGenVertexOrder = GL_NONE; in reset()
314 mTessGenVertexOrder = stream->readInt<GLenum>(); in load()
543 stream->writeInt(mTessGenVertexOrder); in save()
DProgramPipeline.cpp352 mState.mExecutable->mTessGenVertexOrder = tessEvalExecutable.mTessGenVertexOrder; in updateExecutableTessellationProperties()
DShader.h153 GLenum mTessGenVertexOrder; variable
DProgramExecutable.h472 GLenum mTessGenVertexOrder; variable
DProgram.cpp2192 return mState.mExecutable->mTessGenVertexOrder; in getTessGenVertexOrder()
3423 mState.mExecutable->mTessGenVertexOrder = tessEvaluationShader->getTessGenVertexOrder(); in linkValidateShaders()