Searched refs:mTessGenVertexOrder (Results 1 – 6 of 6) sorted by relevance
337 mState.mTessGenVertexOrder = 0; in compile()585 mState.mTessGenVertexOrder = sh::GetTessGenVertexOrder(compilerHandle); in resolveCompile()809 return mState.mTessGenVertexOrder; in getTessGenVertexOrder()
181 mTessGenVertexOrder(GL_NONE),277 mTessGenVertexOrder = GL_NONE; in reset()314 mTessGenVertexOrder = stream->readInt<GLenum>(); in load()543 stream->writeInt(mTessGenVertexOrder); in save()
352 mState.mExecutable->mTessGenVertexOrder = tessEvalExecutable.mTessGenVertexOrder; in updateExecutableTessellationProperties()
153 GLenum mTessGenVertexOrder; variable
472 GLenum mTessGenVertexOrder; variable
2192 return mState.mExecutable->mTessGenVertexOrder; in getTessGenVertexOrder()3423 mState.mExecutable->mTessGenVertexOrder = tessEvaluationShader->getTessGenVertexOrder(); in linkValidateShaders()