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Searched refs:mWebGLStencilAttachment (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.cpp566 return mWebGLStencilAttachment.isAttached() ? &mWebGLStencilAttachment : nullptr; in getWebGLStencilAttachment()
888 mState.mWebGLStencilAttachment.detach(context, mState.mFramebufferSerial); in onDestroy()
941 &mState.mWebGLStencilAttachment}}; in detachResourceById()
1841 mState.mWebGLStencilAttachment.attach(context, type, binding, textureIndex, resource, in setAttachment()
1876 &mState.mWebGLStencilAttachment}}; in commitWebGL1DepthStencilIfConsistent()
1912 else if (mState.mWebGLStencilAttachment.isAttached()) in commitWebGL1DepthStencilIfConsistent()
1914 const auto &stencil = mState.mWebGLStencilAttachment; in commitWebGL1DepthStencilIfConsistent()
DFramebuffer.h176 FramebufferAttachment mWebGLStencilAttachment; variable