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Searched refs:m_CreationFrameIndex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.h891 UINT m_CreationFrameIndex; variable
DD3D12MemAlloc.cpp1367 if(alloc.m_CreationFrameIndex) in AddAllocationToObject()
1370 WriteNumber(alloc.m_CreationFrameIndex); in AddAllocationToObject()
5336 m_CreationFrameIndex{allocator->GetCurrentFrameIndex()},
/third_party/skia/third_party/vulkanmemoryallocator/include/
Dvk_mem_alloc.h5932 m_CreationFrameIndex = currentFrameIndex;
6063 uint32_t GetCreationFrameIndex() const { return m_CreationFrameIndex; } in GetCreationFrameIndex()
6112 uint32_t m_CreationFrameIndex; member
8557 json.WriteNumber(m_CreationFrameIndex); in PrintParameters()