Searched refs:m_Pimpl (Results 1 – 2 of 2) sorted by relevance
4013 D3D12MA_DELETE(m_Pimpl->GetAllocator()->GetAllocs(), this); in Release()4018 return m_Pimpl->GetDesc(); in GetDesc()4023 return m_Pimpl->SetMinBytes(minBytes); in SetMinBytes()4030 m_Pimpl->CalculateStats(*pStats); in CalculateStats()4036 m_Pimpl->SetName(Name); in SetName()4041 return m_Pimpl->GetName(); in GetName()4045 m_Pimpl(D3D12MA_NEW(allocator->m_Pimpl->GetAllocs(), PoolPimpl)(allocator->m_Pimpl, desc)) in Pool()4051 m_Pimpl->GetAllocator()->UnregisterPool(this, m_Pimpl->GetDesc().HeapType); in ~Pool()4053 D3D12MA_DELETE(m_Pimpl->GetAllocator()->GetAllocs(), m_Pimpl); in ~Pool()4230 BlockVector* blockVector = pAllocDesc->CustomPool->m_Pimpl->GetBlockVector(); in CreateResource()[all …]
1048 PoolPimpl* m_Pimpl; variable1359 AllocatorPimpl* m_Pimpl; variable1472 VirtualBlockPimpl* m_Pimpl; variable