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Searched refs:mapPoint (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/tessellate/
DAffineMatrix.h47 SK_ALWAYS_INLINE float2 mapPoint(float2 p) const { in mapPoint() function
52 return this->mapPoint(float2::Load(pt)); in map1Point()
55 SK_ALWAYS_INLINE SkPoint mapPoint(SkPoint p) const { in mapPoint() function
56 return skvx::bit_pun<SkPoint>(this->mapPoint(skvx::bit_pun<float2>(p))); in mapPoint()
DPathWedgeTessellator.cpp154 patchWriter.updateFanPointAttrib(m.mapPoint(parser.currentMidpoint())); in writePatches()
/third_party/skia/src/gpu/
DGrDistanceFieldGenFromVector.cpp111 DPoint mapPoint(const SkPoint& src) const { in mapPoint() function in DAffineMatrix
113 return this->mapPoint(pt); in mapPoint()
116 DPoint mapPoint(const DPoint& src) const { in mapPoint() function in DAffineMatrix
334 fP0T = fXformMatrix.mapPoint(p0); in init()
335 fP2T = fXformMatrix.mapPoint(p2); in init()
458 const DPoint& xFormPtLeft = segment.fXformMatrix.mapPoint(pointLeft); in precomputation_for_row()
459 const DPoint& xFormPtRight = segment.fXformMatrix.mapPoint(pointRight); in precomputation_for_row()
573 const DPoint xformPt = segment.fXformMatrix.mapPoint(point); in distance_to_segment()
/third_party/skia/src/gpu/ops/
DPathStencilCoverOp.cpp251 triangleVertexWriter << m.map2Points(p0, p1) << m.mapPoint(p2); in onPrepare()
/third_party/skia/samplecode/
DSamplePathTessellators.cpp145 TrianglePatch(patchWriter) << m.map2Points(p0, p1) << m.mapPoint(p2); in onPrepare()
/third_party/skia/tools/gpu/
DYUVUtils.cpp87 xy1 = om.mapPoint(xy1); in onGetPixels()
/third_party/skia/bench/
DTessellateBench.cpp241 vertexWriter << m.map2Points(p0, p1) << m.mapPoint(p2);
/third_party/skia/include/core/
DSkMatrix.h1366 SkPoint mapPoint(SkPoint pt) const { in mapPoint() function
/third_party/skia/src/gpu/text/
DGrTextBlob.cpp826 SkVector offset = drawMatrix.mapPoint(drawOrigin) - fBlob->initialMatrix().mapOrigin(); in deviceRect()