Searched refs:map_count_ (Results 1 – 4 of 4) sorted by relevance
286 uint32_t map_count() const { return map_count_; } in map_count()391 uint32_t map_count_ = 0; variable
1334 map_count_ = 0; in Throw()1495 if (!deserializer_.ReadUint32(&map_count_) || map_count_ > kMaxItemCount) { in DeserializeMaps()1500 maps_handle_ = factory()->NewFixedArray(map_count_); in DeserializeMaps()1502 for (uint32_t i = 0; i < map_count_; ++i) { in DeserializeMaps()1944 if (!deserializer_.ReadUint32(&map_id) || map_id >= map_count_) { in DeserializeObjects()
147 int map_count() const { return map_count_; } in map_count()161 int map_count_ = 0; // Number of set bits in the map. variable
2757 map_count_ = kMapSize; in SetInterval()2765 map_count_++; in SetInterval()2768 if (map_count_ == kMapSize) return; in SetInterval()2774 if (map_count_ != kMapSize) { in SetAll()2775 map_count_ = kMapSize; in SetAll()