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Searched refs:mask4abgrQ (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DConstants.hpp77 word4 mask4abgrQ[16]; // 4 bit writemask -> A4B4G4R4 bit patterns, replicated 4x member
DConstants.cpp253mask4abgrQ[i] = word4((i & 0x1 ? 0x0F00 : 0) | (i & 0x2 ? 0x00F0 : 0) | (i & 0x4 ? 0x000F : 0) | (… in Constants()
DPixelRoutine.cpp1548 channelMask = *Pointer<Int>(constants + OFFSET(Constants, mask4abgrQ[bgraWriteMask & 0xF][0])); in writeColor()