Searched refs:maxCombinedAtomicCounters (Results 1 – 15 of 15) sorted by relevance
122 int maxCombinedAtomicCounters; member
233 …mbinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n" in GetDefaultTBuiltInResourceString()445 resources->maxCombinedAtomicCounters = value; in DecodeResourceLimits()
68 outResources->maxCombinedAtomicCounters = resources.MaxCombinedAtomicCounters; in GetBuiltInResources()
299 GLint maxCombinedAtomicCounters = 0; member
210 mResources.MaxCombinedAtomicCounters = caps.maxCombinedAtomicCounters; in Compiler()
1181 if (atomicCounterCount > static_cast<GLuint>(caps.maxCombinedAtomicCounters)) in checkMaxCombinedAtomicCounters()1184 << caps.maxCombinedAtomicCounters << ")."; in checkMaxCombinedAtomicCounters()
1123 caps.maxCombinedAtomicCounters = 8; in GenerateMinimumCaps()
1890 *params = mState.mCaps.maxCombinedAtomicCounters; in getIntegervImpl()
171 builtin->maxCombinedAtomicCounters = 8; in getDefaultBuiltInResources()
182 builtin->maxCombinedAtomicCounters = 8; in getDefaultBuiltInResources()
436 Resources.maxCombinedAtomicCounters = 8; in init_resources()
972 caps->maxCombinedAtomicCounters = reservedUAVsForAtomicCounterBuffers * 1024; in SetUAVRelatedResourceLimits()973 caps->maxShaderAtomicCounters[gl::ShaderType::Compute] = caps->maxCombinedAtomicCounters; in SetUAVRelatedResourceLimits()
806 mNativeCaps.maxCombinedAtomicCounters = maxAtomicCounters; in ensureCapsInitialized()
1279 caps->maxCombinedAtomicCounters = in GenerateCaps()1667 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounters, caps->maxShaderAtomicCounters); in GenerateCaps()
7674 … "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters); in initialize()