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Searched refs:maxGeometryUniformComponents (Results 1 – 6 of 6) sorted by relevance

/third_party/glslang/glslang/Include/
DResourceLimits.h102 int maxGeometryUniformComponents; member
/third_party/glslang/glslang/ResourceLimits/
DResourceLimits.cpp213 …tryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n" in GetDefaultTBuiltInResourceString()
405 resources->maxGeometryUniformComponents = value; in DecodeResourceLimits()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSpirvUtils.cpp151 builtin->maxGeometryUniformComponents = 1024; in getDefaultBuiltInResources()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp162 builtin->maxGeometryUniformComponents = 1024; in getDefaultBuiltInResources()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h416 Resources.maxGeometryUniformComponents = 1024; in init_resources()
/third_party/glslang/glslang/MachineIndependent/
DInitialize.cpp7312 …axSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); in initialize()
7520 …axSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents); in initialize()