Searched refs:maxTessEvaluationTextureImageUnits (Results 1 – 6 of 6) sorted by relevance
111 int maxTessEvaluationTextureImageUnits; member
222 …ationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "… in GetDefaultTBuiltInResourceString()423 resources->maxTessEvaluationTextureImageUnits = value; in DecodeResourceLimits()
160 builtin->maxTessEvaluationTextureImageUnits = 16; in getDefaultBuiltInResources()
171 builtin->maxTessEvaluationTextureImageUnits = 16; in getDefaultBuiltInResources()
425 Resources.maxTessEvaluationTextureImageUnits = 16; in init_resources()
7336 …st int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); in initialize()7551 …st int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits); in initialize()