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Searched refs:maxUniformLocations (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.h295 GLint maxUniformLocations = 0; member
DCompiler.cpp193 mResources.MaxUniformLocations = caps.maxUniformLocations; in Compiler()
DCaps.cpp1119 caps.maxUniformLocations = 1024; in GenerateMinimumCaps()
DProgram.cpp3575 if (locationSize > caps.maxUniformLocations) in linkUniforms()
DContext.cpp1878 *params = mState.mCaps.maxUniformLocations; in getIntegervImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp659 mNativeCaps.maxUniformLocations = maxUniformVectors; in ensureCapsInitialized()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1512 caps->maxUniformLocations = 1024; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1226 caps->maxUniformLocations = QuerySingleGLInt(functions, GL_MAX_UNIFORM_LOCATIONS); in GenerateCaps()